Creativerse blueprints main screen 2017-07-28 15-37-45-58
Creativerse blueprint pigsy 2017-07-28 16-21-02-85
Creativerse R41,5 tutorial 01 2017-05-11 19 1-46-48-16 tutorial again
Creativerse Blueprint activated54
Creativerse Janky House being built08
Creativerse kit Icon
Creativerse kit for blueprints146
Creativerse capture block tutorial 2017-07-27 22-08-51-28
Creativerse capture blocks in comparison 2017-07-27 22-44-31-55
Creativerse example blueprint capturing 2017-07-28 11-38-12-77
Creativerse example blueprint block count 2017-07-28 11-39-52-36
Creativerse example blueprint capture 2017-07-28 11-43-17-60
Creativerse example blueprint capture 2017-07-28 11-43-22-21
Creativerse example blueprint capture 2017-07-28 11-44-01-85
Creativerse example blueprint capture 2017-07-28 11-44-12-60
Creativerse get kit again 2017-09-07 01-19-13-99
Creativerse kit no thanks 2017-09-07 01-18-24-53
Creativerse blueprint kits 2017-09-07 00-34-46-29
Creativerse bundle coop 2017-09-06 18-06-45-75
Creativerse galactic bundle block kit 2017-09-06 18-06-53-22

Basic information Edit

Blueprints are outlines (building plans) of prefabricated structures produced by a cornerstone in order to help with erecting these structures by suggesting the exact position of specific blocks.

Blueprints will NOT build themselves by being "filled" with the correct materials automatically when placing the cornerstones.

However, you can (by default) make use of the function "burst fill" that will fill up to 27 blocks of the same kind into the blueprint (when activated) up to a certain distance in front of your player character with right-click just like you usually place blocks.

Of course you cannot fill in more blocks than you carry in your inventory and quickbar. When holding SHIFT (or the key you have assigned for running) only one block is placed instead of a bunch at a time.

You can additionally freely change the design of the structure that you will actually be building in all sorts of way while building. Blueprints are still suggestions after all, and mainly designed to make building large structures together with friends easier.

If you complete Blueprints "correctly" (even in customized variations) you will merely be "rewarded" by a colorful firework going off, nothing else.

Buildings made from Blueprints have no "special" features. They are not "indestructible" nor inaccessible for other players - you will still have to protect them yourself like any other player base (for example by claiming the area, disabling fire spread and/or locking all doors with a Wiring Tool).

How to start Edit

You can get any cornerstone for free by "getting" the according cornerstone in the Blueprint menu in your game (choose the "Blueprint" TAB above after opening either your inventory, map or crafting menu).

If you want to use Blueprints of other players, don't forget to subscribe to them first (and best restart your game), so your computer can download the Blueprint from the workshop, only then you can get the cornerstone.

After placing the Cornerstone, you can customize the suggested blocks too (click on the button "Customize" after activating the cornerstone that you have placed and clicking "no thanks"). In this way you can build all Blueprints with any (free) blocks you like, even if the original Blueprint has been built from Store-bought blocks.

As said, you will have to activate Cornerstones after placing them into the game world, only then you will be shown the floating "ghost blocks" suggesting where to place the according blocks that you have collected and/or crafted.

If you have customized the Blueprint, then the blocks and/or items that you have defined yourself will be shown as small floating ghost blocks instead of the standard suggestions.

All Blueprints are now for free for all players as well as their Cornerstones. Also creating your own Blueprints is for free. You do not need to buy any DLCs ("Pro") nor building kits.

Of course you can buy all the default blocks that you'll need for the completion of building/structures (even for your personal customizations) with real money in the Store, but these block kits are not required to complete Blueprints, they just make building stuff even easier.

Types of available Blueprints Edit

You can find the TAB "Blueprints" next to "Craft" and "Bag" and left of "Map" when opening any of these menus ("q", "e" and "m" as the default keys).

Playful's "featured" Blueprints Edit

Simply click on the TAB "Blueprints" to see a list of Blueprints offered by Playful (developers of Creativerse) on the first page.

Then click on any of the Blueprint images to receive more detailed information. You can zoom and turn the image in the window with your mouse - use the mouse wheel and/or hold and drag with your left mouse button, use your right mouse button to topple. For more images and information related to each Blueprint, click on "View in Workshop".

Player-made Blueprints Edit

In order to receive player-made Blueprints, you will first have to download them from the Steam workshop to your computer. You can do so ingame by clicking on the symbol for the Steam Workshop, then choose a player's Blueprint and "subscribe" to it.

Don't forget to "upvote" player Blueprints that you like by clicking on the "thumbs up" icon. You can also leave a motivating comment below.

Only after subscribing and relogging your game, you will be then able to select this player-made Blueprint by clicking the TAB "library" in the Blueprints menu (the icon that looks like 3 figurines).

Your own Blueprints Edit

Even F2P players can create and share their own Blueprints from the structures they have built for free.

You do not even have to publish your Blueprints, but you can just use them for yourself instead on your own game-worlds - for example to assist with copying parts of buildings to the other corner, or with copying a building that you've made on another game-wold. If you want to use them with another Steam account though, you will have to publish them, but you can "hide" them in Steam if you should prefer this.

Please note that you cannot "steal" buildings from other players' claims if you don't have the according permission rank there.

You can "capture" your own builds or those of your friends or players with a lower permission rank with either a Small Capture Block (15x15x15 blocks max.), a Medium Capture Block (31x31x31 blocks max.) or a Large Capture Block (63x63x63 blocks max.). You can of course also use several Capture Blocks to copy a very large structure cut in several parts that you can then (let other players) put together again elsewhere.

The Capture Block will be turned into a cornerstone right away and can then be used by you on that same game world (it's account-bound, not world-bound) or on another game world when clicking on the TAB "mine" in the Blueprint Menu. You can then buy building kits with all the necessary blocks to build your own building again, but only if you want to.

As mentioned, your Blueprints can also be uploaded to the Steam Workshop to be shared by everyone by clicking the according option anytime later on. For details please browse down.

Obtaining Blueprints Edit

You can choose any of the available Blueprints offered by Playful or by other Creativerse players (or also your own) to claim them for free - on any gameworld and as often as you like, without requiring any DLCs.

Click on "Get Cornerstone" to be sent an icon with this Blueprint's image into your inventory/bag or any free quickslot. This cornerstone has to be placed into the world and will then display the outlines of the Blueprint.

When clicking on the icon called "library" looking like 3 figures, you can choose any of the player-made Blueprints that you have download from the Steam workshop by "subscribing" to them.

Cornerstones for player-made Blueprints and even your own builds can be received for free too; however the block kits for them have to be paid with Coins (customized versions too). The icon you will be sent to your inventory or any free quickslot looks like an image of this Blueprint on a blue background - this icon is the Cornerstone.

You will need to place this Cornerstone into the world in order to start building.

Buying a Block Kit Edit

As mentioned, since update R46, purchasable block kits can be bought for all Blueprints and customized versions that will suit your own taste or needs.

Buying Block Kits make it much easier to build from a Blueprint, because you won't have to craft any of the suggested blocks or items. However you can alternatively of course collect all the blocks and materials yourself for free, and you can even use different ones if you rather prefer to customize the Blueprints.

In the lower part of each Blueprint window you will see a button with the option to buy the according block kit with all the blocks and items that are required to build this Blueprint in its original suggested version: "Get Kit & Build Now".


  • you might rather prefer to refrain from buying a building kit until you have checked the specifics of the Blueprint and customized it to your liking - then you can buy a building kit with the customized blocks, objects and placeable materials inside that you prefer
  • you do not need to buy any building block kit in order to build a Blueprint at all, instead you can just craft all the required blocks and items yourself (or you can customize the Blueprint and use different blocks/items, so you can avoid having to use Store-bought blocks for example)
  • you can also buy any block kit to build whatever else you like; you are not obliged to use block kits to build a Blueprint like suggested

Please note that you can only buy block kits for Coins (available through the Store for real money via Steam Wallet) for all Blueprints that Playful offers. These block kits will then contain all the (up to many thousands of) blocks and items necessary to build the according Blueprint from scratch to finish.

Cornerstones do not have to be crafted any longer since update R45 in July 2017, and such they are also not part of any of the block kits, but have to be claimed separately.

You will need 1 empty slot in your inventory or in your quick bar when buying one kit so it can be sent to you. And another empty slot for the Cornerstone that will produce the actual Blueprint. After buying it, the kit will at first be an icon in your inventory/bag or quickbar looking like a staple of wooden crates. It can then be placed into the world like any common storage chest.

After the kit has been placed, it will look like a stack of crates the size of two blocks in height. You can interact with this kit ("f" as the default key or right mouse button) and open it like you would open any storage chest.

You can take just as many blocks as you want from the kit and use them to build step by step. You cannot put anything back into the kit though, it's a one-way container. After you've taken all the blocks, the stack of crates will vanish, not leaving anything behind, and you will not receive any crates in the end, just like with Loot Bags or randomly spawning Treasure Chests.

You can always pick up a kit that still has blocks in together with everything it contains though. The kit will only use up 1 slot of your inventory or quick bar again.

If you've encountered problems with vanishing blocks (usually they aren't loaded correctly from the server in some cases) in your game world, it might be a good idea to pick up the kit and place it into your inventory or any quickslot before logging out - just to be on the safe side.

Using Blueprints to buy resources or crafted stuff Edit

Since update R46 in September 2017 you can now buy building kits (that can only contain placeable objects, blocks, liquids, but no crafting recipes, animal material and the like) for all Blueprints, no matter if made by Playful, by other players or by you. This also applies to customized blueprints with any type of placeable items that you choose yourself.

Some Blueprints are made from Store-exclusive blocks and objects - if you buy the building kits for these Blueprints, you will receive all the crafted blocks and objects, but not any crafting recipes for these.

If you want to buy a lot of common (placeable) resources instead of spending a lot of time mining or collecting them, or if you want to buy already crafted objects/blocks in large numbers instead of crafting them yourself, then you do not need to subscribe to a blueprint that is made from specific common resources (like wood, magnetite, tourmaline, slabs...) or has been built using/suggesting the crafted objects you are interested in.

Instead you can get any type of placeable resources, crafted blocks and crafted objects that you want by simply customizing any blueprint. To get specific amounts of stuff, you should best create your own blueprint for this - you can simply capture natural structures for this too, and you do not even have to publish your blueprints.

Then customize the blocks with one block/piece/unit of resource or crafted object/block that you want to buy in larger numbers. This works with everything that can be placed into the world, including liquids, seeds and saplings. It does not work with anything that can only be placed into display cases/objects though. You can even ask other players to craft store-bought blocks/objects for you and place them into the Blueprint for customization, then buy the building kits. Again, please remember that obtaining the blocks will not teach you how to craft them. The crafting recipes can exclusively be bought with Super Bundles in the Recipes TAB of the ingame Store.

After saving your customization, you will be offered to buy the kit that you have put together yourself. Take care to exchange all blocks shown in the blueprint with stuff that you want, otherwise you'll get some useless blocks contained in the kit as well. It seems that 100 Coins is the minimum price that a Blueprint building kit can cost right now, so holding back too much to only buy a few blocks/objects will not help you saving coins - rather try to buy either exactly the amount of blocks and objects that will equal 100 coins, or a little more.

Building kits are dynamically counted by the system based on block type and count.

Placing a Cornerstone Edit

The Cornerstone, looking a lot like the Blueprint itself, has to be placed into the game-world by using the quick-bar before you can actually build the house or structure.

Since update R26 the Cornerstone will now even send a cyan blue beacon-beam into the sky to make it easier for you to find it and return to it.

Please note that you cannot place anything on claims of other players or in gameworlds of other players if the owners have set you to "visitor" though.

By interacting with the Cornerstone (use the right mouse button or type "f" as the default key), the Cornerstone will then show you the blue outlines of the planned house, so you can see how it will fit onto the ground.

You can take the Cornerstone and place it somewhere else and/or turn it (use rotation by holding "r" and dragging with the left mouse button), or place the Cornerstone again while looking at the same spot from a different angle ... until you're satisfied with the suggested position.

You might want to remove all blocks or things (like Mushrooms, Shrubs, Rimecones, maybe even whole trees or hills, etc.) on the ground that overlay with the Blueprint, so that building blocks can then be placed there instead.

Changing materials / customizing blocks and tracking materials Edit

Once you've chosen and cleared up an area that you deem fitting, please right-click the Cornerstone. In the window that will pop up you can see what kinds of blocks, materials and/or items will be suggested for this building.

You can change the list to your liking by dragging alternative blocks from your inventory over the respective icons of the materials that you want to have exchanged. Yes, you need to collect "example" blocks in order to customize Blueprints, however don't worry - you will not lose them (different from setting teleporter codes).

There's also a "track-"function for Blueprints that you can enable to then see the required materials listed on your screen while you go gather them (just like the tracking function for crafting recipes).

Activating a Cornerstone and building the structure Edit

When you're done collecting and changing materials, please activate the Cornerstone.

Either right-click the Cornerstone or interact with it using the "f"-key (default key), then click on the button "no thanks" to start building - or activate it again to customize the suggested blocks and objects.

After activation the cornerstone will start to glow, send a cyan blue ray of light into the sky and small ghostly block-suggestions will start floating next to the Cornerstone - they indicate where you should put which block/object to build this Blueprint.

Now you have to actually build the house/temple etc. by replacing the ghostly suggestions with real blocks. With the default burst fill several blocks of the same type will be built with only one (right-)click.

Whenever you fill in more blocks, even more ghostly suggestions of blocks close to the new ones will start to show up, so in time you will be shown the whole building bit by bit.

Completing a Blueprint Edit

You don't have to fill in all the blocks and items that the Blueprint suggests 100% correctly, since the Blueprint is really just a "suggestion".

Blueprints are designed to help friends building large structures together. So you can use any Blueprint as an inspiration and you can change your actual build however you like; skipping some blocks, adding others somewhere else, displacing walls or whole towers, only building small parts of the Blueprints, etc.

The only "reward" for completing a Blueprint as intended will be a firework at the moment of completion being displayed directly above the completed structure/building, so you won't really miss anything relevant.

Once you're satisfied, no matter if the Blueprint has been "completed" or not, just take the Cornerstone up (pulling it with the left mouse button like you take any other block). No Power Cell is required to do so.

You can then put the Blueprint into your storage and you can of course reuse it as often as you wish in that same world where you have claimed the Blueprint. Blueprints (or rather their Cornerstones) can also be traded between players.

Blueprints might include machines with their connections and objects with specific settings - like sign text or lamps turned off (or on). Even shelves, placemats and other decorative containers are now captured in Blueprints, together with the items they contained. These captured items can’t be "removed" by the Blueprint builder, since they are "ghost blocks", but they can be replaced with any other preferred items that you can use in such containers.

Blueprint should be completed, but is not? Edit

Very likely you have missed a few blocks or objects in this case. Go and activate the cornerstone (by right-clicking on it or typing "f" as the default key when looking at it with the cursor). You'll see green check marks next to all the suggested blocks that you have already placed correctly, but the check mark/s will be missing next to blocks or objects that still want to be placed. The amount of missed blocks/objects is also shown below.

Click on the round dot next to "Show Hints Through Blocks" to make the missed blocks/objects more visible to you. Objects like Crafting Stations or lamps aren't reduced very much in size, so they're easier to miss than cubic blocks. It's especially hard to see the outlines of blueprinted glass blocks or the like against the blue sky. In this case it might help to wait for the night (or use a Bed to make night come quickly) and perhaps to switch off some lamps (right-click on them or type "f" as the default key while looking at them with the cursor).

Creating Blueprints Edit

Since update R45 in July 2017 you can now create your own Blueprints for free, either from your own structures or from buildings that others permit you to capture (you need to have the according permission rank!) by using Capture Blocks (Small, Medium, Large).

A Small Capture Block captures all blocks within a range of 15x15x15.

A Medium Capture Block captures all blocks within a range of 31x31x31.

A Large Capture Block captures all blocks within a range of 63x63x63.

All Capture Blocks can be crafted in your Crafting Menu (default key "q") from Stone Slabs and Arcstones. The crafting recipes for all 3 types of Capture Blocks are already unlocked when starting the game.

Capture Blocks are devices that will "create" a Blueprint within their outlined area by "capturing" said blocks. They have to be placed (not on player claims or gameworlds where your permission rank is low) at one side of the structure and can also be rotated ("r" as the default key), however only sideways.

It is not possible to capture structures on another player's claim where your permission rank is too low, not even if you place the Capture Block right outside the claim (only the unclaimed area will be captured in this case).

After activating the Capture Block by looking at them and clicking the right mouse button or typing "f" (as the default key), it will take a while for the Capture Block to capture a large structure.

You will then see a 3D image of the captured area. You can hold the left mouse button and drag to rotate the 3D model sideways. Holding the right mouse button and dragging will tilt the 3D model up/down. Zooming in and out can be done with the mouse wheel. Shave off any unneeded parts (left edge, right edge, depth, and height) by using the slidebars in the top left corner (be careful with those, they are very mouse-sensitive).

By clicking on "view blocks", the capture block will count the blocks necessary to build this structure.Then click on "Capture" in order to create a Blueprint of the build. After the capturing process is done, the Capture Block will turn into a Blueprint Cornerstone that can then be used by you or other players on this gameworld.

Since update R46 teleporters and machines together with their connections and settings (!) will now also be captured, even display "cases" like Placemats, Stone Wall Shelves or Galactic Grav-Chambers. These will then have their own menu with "ghost images" in the Blueprint that will be shown and can be replaced by actual blocks to show anything different if the builders prefer so.

As said, you can also claim your own Blueprints on other game worlds too, even without publishing them. Simply select them in the "Blueprint" menu on the TAB "mine" and get the cornerstone.

Publishing your Blueprint Edit

You can also upload the captured Blueprint of your structure/landscape/building to the Steam Workshop in order share it with all other Creativerse players. Blueprints do not have to be published right away, this can also be done later via Blueprint menu (TAB "mine").

You will have to agree to Steam's workshop user agreement first, then choose the "tags" for your Blueprint so others can find it in the workshop quicker and confirm. It will take a little until your Blueprint has been uploaded to the Steam workshop.

After that, the Steam workshop page with your Blueprint will open. You can then change the visibility to "hidden" (only visible to you) or to your friends only, or to everyone. You can upload additional pictures (mainly screenshots) and even link videos to your Blueprint to illustrate the details of your build. And you can now even change the title and description too.

Blueprints offered by Playful Edit

Name Blocks Required
Colossal Castle 19,292
Industrial Hover Jet 233
Robo Retreat 10,138
Floating Island 14,130
Tree House 8,334
Garden Estate 2,015
Haunted House 3,821
Wooden Fort 13,839
Majestic Hidden Temple 3,025
Iron Bunker 617
Barn 4,038
Cragwood Keep 3,550
Tower Castle 5,843
Beach Bungalow 2,965
Small Traditional House 2,539
Longhouse 5,090
Windmill Cottage 1,866
Chizzard Coop 469
Hidden Temple 821
Mushroom House 1,819
Wishing Well 710
Gazebo 1,008
Pigsy Statue 2,374

Removed Blueprints (since updates R23, R31 and R45) Edit

Playful has removed several of their own Blueprints in course of time.

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