The Corruption layer is currently the deepest layer in the game, being located below the Lava layer. Its foundation is made of unbreakable glassy violet blocks called "End of the World" on altitude 0 that cannot currently be mined/pulled.
To get to this layer, players should at least be in possession of a Diamond Mining Cell (or a Lumite Mining Cell), as corrupted blocks can't be mined ("pulled") by anything less. Both Power Cells will lose durability when pulling corrupted blocks.
By digging downwards through the Lava layer players can reach the black "ceiling" of the Corruption layer that is made of Corrupted Stone, Corrupted Dirt and also a bit of Corrupted Wood. Occasionally Diamond Ore and even the rare Lumite Ore can be discovered amongst these solid corrupted blocks.
Digging further down players will find that the Corruption layer is basically a giant cave with a lot of empty space between the "ceiling" and the floor. Corrupted Stone forms many stalactites "hanging" down, and here or there it even shapes larger solid cave-walls between the corrupted ceiling and the ground deeper below.
The floor of the Corruption layer that spans over 10,240x10,240 blocks widthwise, is covered mainly with bright violet Corrupted Water and low black islands as well as stalacmite-like pillars of Corrupted Stone mixed with Corrupted Dirt in between, speckled with many corrupted trees made of blackish Corrupted Wood and magenta-colored Corrupted Leaves; like a giant black-and-violet magic swamp shrouded in darkness.
Corrupted Wood forms a web of roots all over the ground (even underwater) and also reaches its long branches all over the ceiling, while occasionally both are connected by stems of 1 block in width connecting the floor with the ceiling of this giant cave. Many small treetops grow from the wooden web, some half-covered by Corrupted Water, some hanging upside down from the darkness above.
A few cataracts of liquid Lava might be seen flowing down from the Lava layer into the Corrupted Water or onto one of the black islands. In the slightly violet darkness of this layer Lumite Ore glitters here and there like small patches made of friendly stars from the ceiling, from the ground, peeking out of cave-walls or even from under the poisonous-colored water. Perhaps a rare slightly opened Diamond Treasure Chest also exhibits its own violet glow in the shape of a horizontal line somewhere in the darkness.
If purified (either by Purification Bombs or Healing Beacons), Corrupted trees from the Corruption layer will turn into Cragwood with Cragwood Leaves, Corrupted Stone will turn into ordinary grey Stone, Corrupted Dirt into common Dirt and Corrupted Water into healing Mineral Water.
Corrupted Grass can not be found anywhere on the Corruption layer (despite its tooltip), instead this can only be made by players if they corrupt ordinary green Grass (it does not work with Dead Grass nor Savannah Grass yet (as of R27 in January 2016). Also Corrupted Ashenwood, Corrupted Elderwood, Corrupted Ashenwood Leaves and Corrupted Elderwood Leaves can only be made by players and do not occur "naturally".
While all Wood and most Leaves can be corrupted, most of them will turn into Cragwood and Cragwood Leaves if purified again.
Being close to corrupted blocks will slowly fill a purple meter shown above the health bar. When this meter is completely filled with violet color, player characters will take corruption damage over time.
In earlier versions of Creativerse, corruption would only be a threat if player characters touched any kind of corrupted blocks directly, until with R16 on May 13th 2015 the environmental "meters" were introduced. Now, player characters have to be quite a distance from corrupted blocks/areas (or touch Healing Beacons directly) to make the corruption-meter go down again.
If player characters touch Corrupted Water, they will instantly take damage over time and even for 2 seconds longer after leaving the Corrupted Water, regardless of how full the corruption-meter is or was.
This layer is notable for the very strong partly violet-colored creatures living here. They can also spawn on or close to corrupted blocks (not crafted ones though) as long as enough of those are being placed together into any other biome or Layer. Currently (as of R27 in January 2016) all corrupted creatures can only spawn in complete darkness, but will then not perish in sunlight.
These creatures are for the most part, like with the blocks, corrupted versions of creatures encountered in higher layers. These creatures can take in and dish out a lot of damage when compared to their uncorrupted counterparts. Still even they cannot climb ladders, cannot climb up cliffs/pillars 3 blocks high or higher, cannot cross nor enter fluids, and will even perish when touching Mineral Water for too long.
The biggest threat found in this layer is the Thing, which is strong enough to kill players wearing Diamond Armor in three hits, but can endure about 40-50 hits with a Lumite Sword itself. Killing one or harvesting from a Pet-Thing after taming it will usually reward players with diamond equipment and random recipes, occasionally even the rare recipe for Super Extractors that can only be obtained from the Thing.
Other creatures in this layer are:
The Corruption Layer is the primary source for Lumite Ore, which is found in Lumite Nodes, and Corruption Dust, which can be found on the creatures inhabiting this biome (either in their Loot Bags after you kill them or as a pet-harvest if you tame them to become your Pets. These ingredients are needed to create the best equipment in the game (currently, as of R27 in January 2016). Another important resource found here is the Corrupted Water, which can be used in a number of cooking recipes in the Cooking Station
Surviving in the Corruption LayerEdit
As mentioned before, players venturing in this layer will take damage over time after a while. This makes it difficult to stay close to corrupted blocks for a prolonged amount of time. To increase your chances of survival in this layer without needing to take a significant distant from any corrupted blocks again and again, you should consider taking with you at least one of the following items:
- Corruption Resistance Potion: this potion negates the corruption meter and reduces the damage taken over time that corruption inflicts when touching Corrupted Water or being hit by corrupted creatures.
- Healing Beacon: Placing this special beacon on corrupted blocks will purify them into their normal uncorrupted counterparts within a certain radius (usually 2 blocks sideways, upwards and downwards plus 1 block diagonally, sometimes more). By touching the Healing Beacon directly the corruption meter will also decrease. This allows you to prevent taking damage over time. Additionally Corrupted Water will turn into healing Mineral Water when purified by the Healing Beacon. You can even place one Healing Beacon after another into Corrupted Water to form a (temporary) path to walk on.
- Purification Bombs: Throwing these at corrupted blocks will also purify them. But since a Healing Beacon does the same thing and has no finite amount of uses, this can be considered a waste, unless you want to create larger patches of purified solid blocks (where your corruption meter will go down), as Purification Bombs can purify a few layers of blocks at once and up to 7x7 blocks in width. If you like you can use Excavators on these purified areas then to mine more quickly. Lumite Nodes and Diamond Nodes will remain intact after using these Excavators, while half of the purified blocks that the Excavator removes will be collected.
- Corrupted food: Once you acquire a Lumite Mining Cell, you can scoop Corrupted Water. This water can be used in multiple recipes for corrupted food at the Cooking Station. Eating these meals will often slightly reduce your maximum health, but most will reverse the damage over time received by Corruption into a buff that heals over time instead. This makes it the best option to use against Corruption, as it not only grants full immunity against Corruption, but turns it into an advantage as well.
Corrupted recipes include:
- Corrupted Bread: 4 Wheat and 1 Corrupted Water (this does not reverse corruption despite the tool-tip and symbol, instead the corruption-damage is now merely reduced as of R27 in January 2016)
- Corrupted Soup: 2 Corrupted Water, 4 Vegetables and 3 arbitrary ingredients (even Mushrooms will do)
- Corrupted Sandwich: 2 Corrupted Bread, 3 Vegetables, 3 arbitrary ingredients (even Mushrooms will do)
- Corrupted Pie: 2 Wheat, 1 Chizzard Egg (or Blizzard Chizzard Egg), 1 Corrupted Water, and 3 arbitrary ingredients (even Mushrooms will do)