Welcome to the Creativerse Wiki.
Creativerse is a block-based online sandbox game developed by Playful Corp. The game has been released on May 8th 2017 on Steam free to play with optional pay-content, and is still being extended.
This Wikia is solely maintained by the contributions of Creativerse players. The developers at Playful are not involved in this public fan Wiki.
Please note that this Wiki is currently partly outdated and still incomplete.Everyone is welcome to help out with updates, fact-checking, spell-checking and addition of articles/details - please take a look at what's on the To Do list. No redesigns and no pruning please!
Creativerse belongs to the genre of 3D-block-based games (like Minecraft) that was initially started by Zach(tronic)'s game Infiniminer. Creativerse is an online F2P sandbox game designed for easy multiplayer access. Currently, this free game with optional purchasable content can be played in English via Steam on PC and Mac.
Creativerse features survival gameplay elements like environment effects in prefabricated (not randomly/procedural generated) balanced game worlds with large (non-infinite) maps that can be uncovered one area after another. The game features a day/night-cycle, but only either sunny or foggy weather presently.
Each game world is populated by many unique looking biome-specific and underground-layer specific Creatures to fight, tame, loot and spawn. Creativerse does not have a hunger bar, so food only optionally provides a large range of buffs. Pets will only provide resources when fed, but are otherwise immortal. Treasures can be hunted, and lots of stuff can be created by different means - crafting, growing, cooking and transforming.
All blocks and liquids that each game world is made of can be taken and placed for free building after obtaining the required mining cells for digging. Not only blocks, but also many refined 3D objects of all kinds can be used to craft and create many different kinds of builds. Signs cannot only display notes, but also colorful unique images. Doors can be locked, lights can be switched on/off, and many other machines can be used for many types of effects. During seasonal events, special game goals add new variety to the gameplay.
Player characters can be customized to some extend and are nicely animated, but first person view gameplay is predominant. Third person view can only be used while the player character stands still.
|Start Playing On Steam|
You can get instant access to the game by downloading Creativerse and playing it for free on Steam.
Kindly note that there are minimum requirements to play the game that now include a 64-bit system (64-bit Windows Vista SP2, 64-bit Windows 7, Windows 8 or Windows 10). For more specs, please scroll down to find them on the shop page for Creativerse on Steam (http://store.steampowered.com/app/280790/Creativerse/).
Creativerse is currently only available in English. The game features no localizations yet, but is already being prepared to be translated into several languages.
Each new free player receives one Creativerse game world of their own when starting to play, while players who buy the "Pro"-DLC can own up to 12 game worlds and can set more options for their own game worlds. However, anyone can play for free on many public worlds additionally, and by invitation on other players' game worlds too.
Each game world can be protected with a password so that its owner can play solo there and/or only with selected fellow players (up to 20 at the same time) that they share the password with. Alternatively, players can dedicate their world/s as public worlds without a password for everyone to enter. World options enable world owners to protect their game worlds from damage, and claims let players secure their own property there.
Please note that all Creativerse game worlds are housed on Playful Corp.'s servers and can only be accessed online via Steam. The game cannot be played offline. This allows players to play on any game world without requiring the attendance of the world owner.
Creativerse is a sandbox game that does not define one specific game goal to be reached, but lets players set their own objectives. The game does not offer achievements nor a narrative, but offers a non-linear ingame tutorial to explain the most important features.
- Unlocking all crafting recipes by harvesting, mining, crafting, farming, cooking and treasure hunting is one of the optional game goals that many Creativerse players set themselves.
- Another popular player-defined aim is to create Blueprints that every Creativerse player can publish (via Steam workshop workshop) for free. Blueprints of other players and those made by Playful can be used (and freely customized) by anyone to quickly recreate sophisticated builds, complicated machines and signs that feature decorative images.
- One more popular game goal would be besting (or taming) the most challenging "boss mobs" that the game has to offer: Rockzilla, the giant crab that can only be summoned by building an "altar" from specific blocks, and the tough twisted "Thing" that spawns on corrupted blocks on the deepest layer of the game world and can provide players with a special rare recipe.
- As a more challenging game objective, Player-made Adventures can be created and/or played by all Creativerse users for free. Each Adventure offers its own aim/s to be achieved like defined by its creator. Many Adventures include puzzles and/or traps, others are sight-seeing tours, labyrinths or "rollercoasters", and some have their own interesting and creative stories to tell.
- During seasonal event-times like Pumpkiru's Candy Campaign or Elfi's Toy Drive, temporary optional game goals are to be accomplished that usually evolve around collecting rare event-related recipes through playing games like uncovering spies, throwing snowballs at targets, activating or holding capture points, cutting trees and/or vanquishing event-specific Creatures.
|Contacts and useful links|
You can ask questions, report bugs, provide suggestions for new features and/or join discussions that the developers themselves follow on the Official Forums http://steamcommunity.com/app/280790/discussions/0/. The forum is well moderated and observed by the community managers of Playful Corp. The developers have been closely listening to their player base ever since Early Access and have already implemented many player wishes to the game within a few months while they also continued to develop larger game features.
For news, you can follow Creativerse on Twitter (https://twitter.com/creativersegame) or on Facebook (https://www.facebook.com/creativersegame/). Patch notes can be viewed on Steam (http://store.steampowered.com/news/?appids=280790) or in this Wiki: Release Notes.
During new updates, livestreams about the upcoming content can be viewed on Youtube (https://www.youtube.com/user/playfulcorp), on Twitch (https://www.twitch.tv/playfulcorp) and Mixer (https://mixer.com/playfulcorp). These videos are archived and can also be watched later on.
You can find over 197,000 player-made videos about Creativerse on YouTube (https://www.youtube.com/results?search_query=creativerse&sp=CAI%253D), like tutorials about game mechanics for example. Some of these videos might even provide you with (temporarily limited) promo codes for free game items.
Again please note that this public fan Wiki is not read by the developers and they do not comment in here!
Creativerse game worlds feature 10+ different looking Biomes as well as 4 underground Layers, each of which provides diverse biome-specific blocks, materials, endemic Creatures and sometimes environmental challenges like freezing cold, burning heat or poisonous Corruption.
Creativerse game worlds are not procedurally generated nor "infinite", instead they are based on template worlds in the size of 10,240 blocks long by 10,240 blocks wide and 256 blocks in height each. So you can easily compare the parts of your map that you have already discovered with the maps of the templates in the Wiki article Worlds if you want to know where you are and in which direction to go to find specific Biomes.
Arctek gauntlets with Power Cells as the one convinient tool for mining all kinds of blocks, scooping liquids, harvesting plants and materials (except for Ores that are won from Nodes with the help of single-use Extractors) enable players to dig deeper through the different strata made of increasingly harder rocks to collect rarer and better resources. A personal Touchstone serves as the respawn point for players and home-teleport that they can use from anywhere on the game world within seconds. Additionally to that, craftable and freely placable Teleporters ensure easy and fast travelling across the large worlds.
Crafting is a main feature of Creativerse. 343 free crafting recipes can be unlocked by exploring, digging and crafting, one by fighting or taming; and 73 more can be bought in the Store, plus 24 temporarily available recipes (Halloween & Christmas). Players can build and place crafting stations, nicely designed furniture as well as several storage items of different sizes and designs including weapon racks and wall shelves. Players can grow Crops, cook up to 36 types of Food (from 4 recipes) that grant all kinds of buffs and collect and/or brew consumables like Potions. Players can also craft (or find) and then throw Explosives with various effects that will occasionally even change the environment, and much more.
Explorers can aim to uncover the large Maps that consist of 676 areas throughout which they can hunt for valuable findings like randomly spawning Treasure Chests with rare crafting recipes or uncommon Creatures like Golden Keepas. Many types of Armor, Weapons and Tools of increasing quality cannot only be crafted but also rarely found in such Treasure chests. When defeated, player characters will "drop" urns with some of their stuff (depending on combat difficulty settings) that they can always retrieve, led there by an indicator on their compass and a beacon.
Adventurers might want to visit the many large Caves and underground layers populated with dangerous underground creatures, some of which are also roaming the world at night. While extremely tough creatures (called "Things" to be encountered on the deepest layer, the Corruption layer) can be fought or tamed to receive special recipes and high quality items (of Diamond tier), there are also giant creatures (called "Rockzillas") that are to be "summoned" by building arenas from certain materials. The ability to fly with gliders can only be activated by buying the "Pro"-DLC, but there's also Bat Juice that can be collected during Halloween event-times.
PvP (player versus player combat) can be turned off on "Pro" game worlds (it's scheduled to be made available to F2P players too), but can additionally to that also be either turned of or on on player claims (already available for F2P players). This way PvP-"arenas" can be created on game worlds where PvP is otherwise disabled, and Non-PvP "safe" areas can be created on game worlds where PvP is usually switched on.
Imaginative Creatures of 16 types in up to 42 biome-specific variations (color, size, strength, toughness) populate all areas of the game world except for bodies of liquids. Some Creatures are aggressive (however "Pro" players can set all Creatures on their game worlds to be defensive only), some are peaceful, many are capable of unique special attacks, some are rare and some are extraordinarily tough and strong. All Creatures can be hunted and/or tamed (except for ghosts) to become livestock to be fed and then harvested from regularly. Since Creatures always spawn on "their" dedicated natural blocks, artificial biomes (or "arenas") can be built for easier hunting means too.
Builders can choose from a large variety of natural blocks that the game worlds are made of, as well as from a wide range of crafted colorful Building Blocks that are fully rotatable, easily scoopable and placeable liquids, including stairs and slopes/roofs with inner and outer corner blocks, cylindrical-shaped columns, slabs (half the size of one block), Furniture like chairs that player characters can sit on, lockable Doors, transparent Windows (that cannot be opened), Fences with wicket gates that Creatures cannot overcome, lots of decorative objects, colored lamps, several display objects that allow to lay tables, place stuff on wall shelves and to create colorful images & text with signs, usable ladders, and more.
"Electric" devices such as Switches, Pressure Plates, Number Pads or Sensors allow players to lock/open doors, switch on lights, spawn Creatures on Mob Spawner, define custom loot for player-spawned Creatures, can individually filled Treasure Chests appear on Loot Spawners, can make walls, floors, blocks or liquids appear from a distance with Block Phasers, together with Sensors that will note when players or creatures step into specific areas (that can be defined) and can be combined with timers too.
Blueprints for thousands of preset buildings made by players are available for free to help with building large structures (especially together with friends), and these can be customized too. Block kits containing all the suggested standard blocks of specific Blueprints (presently only those made and offered by Playful) can be bought in the Store to save time, however these blocks kits can also be used for free building. You do not have to spend any money to create or use Blueprints.
Purely optionally, Blueprints can be created and customized with any type of placeable blocks, materials, objects and items in order to buy block kits with many more of this stuff for Coins, which means that everything that can be placed directly into game worlds (not merely into slots of display containers though) is now available in theoretically infinite amounts. As a consequence, only Lumite Ore (and every non-placeable item that is made from this ore) is not infinitely renewable in Creativerse.
Areas can be claimed and protected by their owners with different settings like disabling fire spreading, corruption spreading or terrain-affecting explosives. "Railways" or "rollercoasters" can be built from Ice Slopes, Ladders or other blocks - optionally together with Fans. Traps and Puzzles can be created by using activation devices, Block Phasers, Mob Spawners, Loot Spawners, SR-NOR latches and much more.
Hints to the background story of the Creativerse universe with a slight touch of Science Fiction (Arctek technology) can be found in the shape of rare journal Notes and Data Chips in randomly spawning Treasure Chests together with other findings like rare crafting recipes, equipment, pet accessories and useful materials.
|F2P and the "Pro" upgrade|
Creativerse is for free for an unlimited time and without any level restrictions. You are not obliged to buy any of the DLCs (download contents) or whatever the ingame Store has to offer. The optional pay-content of the game does not influence the gaming progress noticeably, will not help you to save time, will not provide you with stronger weapons or the like, and is not required to unlock game-relevant features.
The ingame Store mainly allures players with fancy looking blocks and objects that can be crafted additional to the large free basic assortment of crafts. Free crafting recipes have to be unlocked, but not with Coins, but just by gathering specific resources in the game world for free plus by crafting components or the like from them.
The "Pro"-DLC (only purchasable directly via Steam) is the only actually game-relevant addition for Creativerse.
F2P players currently receive one game world of their own where they can play solo (password protection) as well as together with any players that they will share their password with. Free players can additionally to that play, build, explore, craft and fight on any public world and on game worlds of their friends. They can also make their own game worlds public (open to everyone) optionally.
F2P players can create and play Adventures freely too. And they can create Blueprints for the workshop or for their personal use, as well as make use of (and customize) any player-made and developer-created Blueprint from the workshop for free. On their claims, F2P players can disable (or enable) PvP. They can also disable (or enable) Explosives that could damage the environment (TNT), and game mechanics like Fire spreading and/or Corruption spreading.
The "Pro" upgrade allows players to create up to 12 game worlds of their own where they can switch on/off additional optional world options like an alternative look of the sky, disabling PvP on the whole game world, making all Creatures defensive, providing low gravity to the game world, a higher treasure spawn rate, a higher plant spawn rate, reduced Creature spawn rate, hard or easy combat difficulty (additionally to the default medium difficulty), and/or the option to transfer already unlocked common crafting recipes from other game worlds. These settings can be changed anytime.
"Pro" player characters also get 2 free claims on each game world, 20 additional inventory-slots (makes 60 slots in total), 200 stamina points instead of 100, a glider and a switchable flashlight as permanent additional equipments, usable on all game worlds (except for some Adventures). More "Pro" benefits will be added for free, sometimes only temporarily, like the Ghostly Flashlight that was available for Halloween 2017.
Early backers and everyone who has ever spent money in the Store of Creativerse before August 2nd 2016 have automatically been promoted to the "Pro"-status together with release/update R33. If you are a returnee who has paid for the game in Early Access, please make sure to activate the check mark next to the "Pro"-DLC in the Steam library for Creativerse. Players who have played for free up until August 2016 have kept all their old game worlds and have additionally to that been given one new game world.