Basic Information Edit
Gingerbread Doors are usable pieces of furniture that look like they're made from golden-brown gingerbread adorned with brown, white and red frosting, a yellow door knob and a small window in the upper half.
An interesting detail about these doors is that sometimes their window is non-transparent and yellow in color, covered by a cross of thin bars (usually when placing 2 doors this applies to the door on the left), while sometimes the window is transparent without any bars (often applies to the door on the right side when 2 doors are placed next to each other).
All doors are the size of 2 blocks in height and 1 block in width; they can only be opened and closed by players, but not by Creatures. Since update R33 on August 2nd 2016, doors can now be locked and wired to activation devices.
How to obtain Edit
Gingerbread Doors can be crafted in your Crafting Menu (to be opened with "q" as the default key), but only after the according crafting-recipe has been unlocked.
Unlocking the crafting recipe Edit
The crafting recipe for Gingerbread Doors can be unlocked by finding it in randomly spawning Holiday Gift-boxes during the Festive Season event around Christmas.
There are also player-built Adventures that let you learn these recipes.
After learning this rare crafting Recipe by right-clicking it in the inventory or dragging it over the character's model on the right side of the inventory, it will be permanently added to the crafting menu. As all rare Recipes it will also "carry over" (be known) to all other Creativerse game worlds after learning it, even to game worlds that have the option "world bound recipes" enabled.
Crafting Gingerbread Doors Edit
To craft one Gingerbread Door, you'll need:
- 2 Gingerbread Loaves that can be made in the Cooking Station from Wheat and Molasses by using the cooking recipe for Bread
- 1x Molasses that can occasionally be obtained from Arctic Mirus, Rambeaus or Blizzard Chizzards either by killing them or harvesting from them when they are Pets and have been fed
- 1 block of Snow that can be collected from many cold biomes without requiring any Power Cell to be equippped
- 2 Stone Rods made from Stone, Bedrock or Limestone in a Processor
How to use Gingerbread Doors Edit
Gingerbread Doors can be placed into the game world for building purposes, for example into a wall of a building or to close the entrance to a cave.
If you place two doors of the same type next to each other, the doors will automatically turn towards each other and then both open simultaneously when being activated. It might be necessary to remove and place one of the doors once more if it doesn't work right away. Formerly, even different doors would connect, but this is not the case any longer.
You can rotate Gingerbread Doors by pressing and holding R and moving the mouse while holding the left mouse button, however only sideways because of their specific functionality.
Gingerbread Doors can be opened and closed after being placed by activating them (right-click or "f" as the default key when looking at them with your cursor). Creatures cannot open closed doors, but some might be able to use their special attacks through doors on your player character if they are close enough.
|Gingerbread Doors can be wired to activation devices like Switches, Sensors, Number Pads or Pressure Plates etc., optionally with operating gates in between, like Number Comparison Gates, Delay Gates, Flip-Flop Gates, Inverter Gates, Logic Gates, etc. Doors will then serve as receivers and can be opened, closed, flipped and locked.|
How to lock doors Edit
Currently all players can open and close unlocked doors when visiting your game-world and/or claim, even if they are set to "Visitor". Only if you lock your doors (by disabling the option "can interact" when looking at the door with a Wiring Tool equipped), other players cannot open your doors.
With the Wiring Tool equipped and activating the door (right-click or "f" by default), you can also set doors so that they will open to the other side ("flip direction"). The padlock symbol (accessible when using the Wiring Tool) lets you define the minimum permission rank that players will need to have to be able to see and change the settings of the door with their own Wiring Tool. This permission is set to "world builders" by default when placing the object (door), on claims it's set to "claim builders".
Wireable objects like doors can be activated/deactivated by players of all permission ranks, even by visitors, unless their interactivity is disabled (locked) for all players, even owners, with a Wiring Tool. When locking a door, only the owner and players with an even higher permission rank can then use Wiring Tools to change this setting ("can interact") and open the door/s. Using an activation device like a Number Pad together with a Number Comparison Gate is advised to set a number code only known to the owner and their trusted friends.
Even though Gingerbread Doors are made from edible ingredients they are fireproof and can even be placed into liquid Lava without starting to burn.