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Basic InformationEdit

Ice is a cubic block with two smooth and four rough icy faces that emits cold.

Ice can be found on every newly created Creativerse world in large amounts in cold biomes, but can also easily be created by players.

Naturally "generated" Ice blocks are called "Ice Cap" when pointing the cursor at them, but will turn into a common Ice block when being picked up.

Naturally occurring Ice Caps have a much whiter smooth top surface compared to Ice blocks that can be generated by freezing liquids.

Also, Ice Caps can be warmer (even when rotated) than Snow in the same biome, while Ice blocks are even colder than Snow when being placed next to it in Creativerse.

Placing several blocks of Ice together in the shape of a bowl can cool down the area between them even more.

Mining Ice (and Ice Caps too) requires a Stone Mining Cell or an even stronger Power Cell to be equipped.

On blocks of Ice, Blizzard Chizzards can spawn during the day, and Arctic Mirus at night, even where no Snow can be found close by, but only in areas that are not illuminated by artificial lighting.

During the night, Wood Treasure Chests can randomly spawn on Ice in dark places too. During Christmas event-times, Elfis and Holiday Gifts can randomly spawn on Ice as well as on Snow during day and night.

If other natural blocks are close by, like Peakstone or even common grey Stone, then Rambeaus can randomly start to spawn on Ice (and/or Snow). If there is Sand on the Ocean floor beneath an icy plain, Rocksters might spawn on Ice, and close to the shore, common Night Creatures like Night Pigsies might spawn just as well. The spawning of Creatures (but also of Treasure Chests) can be prevented by properly illuminating the blocks with any artificial lightings like lamps.

Temperature effects and countermeasuresEdit

Ice blocks emit cold, and usually two blocks of them (in rare cases even only one block of Ice, depending on the temperature of the surrounding) can already bring up a cold meter when player characters get close enough, like when standing on Ice.

When placing Ice into biomes that are rather hot, but not hot enough to melt Ice to Water, one block of Ice can drop the temperature on its surface to 2°F in cold biomes ingame (please note that this does not really mean Fahrenheit in this game, but is more of a Creativerse-specific temperature scale), but right before melting on the Lava layer, it can only cool down to 62°F.

Placing even more blocks of Ice together can cool the temperature of one or more blocks down even more, but only as deep as -0°F in cold biomes and less in rather hot biomes. However, Ice can cool the area down to -8°F at most on high altitudes, above at and above 189,5 (write // in the chat and check the second/middle number to see the current altitude your player character is at).

The cold gauge will fill itself with white color, and upon being fully white, player characters will be hurt with freezing damage over time and can eventually be "defeated" (killed) which will force them to respawn.

To prevent a player character from freezing, any type of heat emitting objects like torches, fire pits, campfires can be used to warm up. Placing three torches on the ground and standing on them is usually sufficient to make the cold meter drop until it vanishes in time.

Hot blocks like Hardened Lava can also be of help, but several of them have to be placed together, otherwise they can cool down into Igneous Rock when exposed to too many cold blocks like Ice and Snow or in cold biomes (frozen Oceans, Taigas, Frozen Deserts, snow-covered areas in Tundras, Mountains and Canyons). Liquid Lava will harden to Hardened Lava when exposed to cold blocks like Ice (or when being placed into cool to cold biomes).

On the other hand, Ice (and Snow) can melt into Water in an hot environment where a heat meter shows up, or when being placed near/on blocks of Hardened Lava or objects that emit heat in any biome. One block of Hardened Lava usually is not enough to melt one block of Ice, but several blocks of Hardened Lava or heat-emitting objects placed together (like in the shape of a bowl) can melt a block of Ice placed between them.

Ice will melt to Water at 66°F and up, like on the Lava layer, but also in rather hot biomes like Savannahs or Jungles and warm areas in other biomes like Forests or Grasslands.

When several (like 9) blocks of Ice are placed together, they will start to melt at 85°F and up.

By placing several Snow Blowers together, you can prevent Ice from melting in hot environments.

Just like Ice can be created from Water, Bog Water, Corrupted Water and Mineral Water with Freeze Bombs, Ice can be melted into common Water by throwing Fire Bombs or Flaming Skulls at blocks of Ice.

How to obtainEdit

Ice Caps can be found as being parts of the template worlds of Creativerse in frozen Ocean biomes and in frozen rivers, often hidden underneath a short ("stompable") layer of Snow.

But sometimes Ice will just form itself when rivers freeze and can also be found in the form of cataracts of frozen water in cold biomes like Taigas and Tundras, sometimes even in snow-covered Canyons.

Seeing rivers and lake freeze especially often happens on old game worlds created before April 8th 2015 (update R14), because these worlds were created before biomes like Savannahs, Jungles, Swamplands and others were implemented, so the temperature system was different and is not well compatible with the current temperature feature of Creativerse.

On snow-covered Mountains, Ice is very rare in comparison, but can still be found at the entrance of a few caves.

Picking up Ice requires at least a Stone Mining Cell or better to be equipped.

Please note that in cold areas that are cold enough to freeze Water, a freeze scale will show up.

If the environment is cold enough Water, Bog Water, Corrupted Water or (reluctantly) Mineral Water can be dropped into very cold biomes to make these liquids freeze into Ice.

Since the temperature gets colder at high altitudes, Water will easily freeze up there, like high up on snowy Mountains, if you simply drop units of Water on the ground.

Using Freeze Bombs lets you transform up to 7x7x3 or more (the theoretical maximum is 7x7x7) blocks of Water into Ice in an instant by throwing the Freeze Bombs into an Ocean or deep lake.

You can create Ice blocks infinitively if you let Bog Water (which freezes most easily) or other liquids that can freeze into Ice, flow down from above from a place that you should keep warm by placing any blocks or objects that emit heat around the liquid that you want to prevent from freezing. If you remove the Ice blocks (but not the unit of liquid Bog Water), the Bog Water that flows down will produce more Ice.

As an example, you could build a ring from Fire Pits or Campfires and place a drop of Bog Water in between (with the help of one block above so you can "stick" the Bog Water at its underside) very high up in the sky where the cold meter appears (ideally at altitudes of 189,5 and up, where the temperature drops to 5°F).

Even one block of Ice can already bring up a cold meter (that can lead to taking freeze damage after being exposed to it for too long) when being close to it, depending on the surrounding area. When placing blocks of Ice together anywhere, you can keep them from melting in warm biomes (but not in hot biomes, they will melt for sure on the Lava layer for example).

Placing several blocks of Ice together can drop the temperature so much that blocks of Water (or Bog Water) can freeze when being placed into a bowl made from Ice. Also, Snow Blowers can be used to create Ice when placing at least 5 or more of them together.

Ice blocks can be considered easily renewable blocks.

How to useEdit

Ice can be placed into the game world for building purposes by putting (a stack of) these blocks into your quickbar, selecting the according quickslot and clicking the right mouse button while pointing at a spot in the game world with your cursor.

Like all other building blocks, Ice too can be rotated into all directions by pressing and holding R and then pointing the mouse cursor at the block and moving the mouse while holding the left mouse button.

The chosen rotation angle can be "locked" as well by simply typing "r" while looking at the rotated block, so that all blocks of the same stack in the quickbar will then automatically be facing the same direction when placed.

Ice can be processed to Ice Slopes in a Processor without requiring any crafting recipes. These Slopes can be cut further into inner and outer corner blocks.

Ice can also be used for crafting, for example Ice Stairs, Diamond Mining Cells, Freeze Bombs, Blizzard Bombs, Snowball Turrets and several objects from the Frost Bundle that can be bought in the Store for Coins.

How to process Ice into Ice SlopesEdit

Ice blocks can be processed into 2 Ice Slopes each with a Processor. No crafting recipe is required for this.

To cut any block of Ice into two Ice Slopes, you'll just need to activate a Processor that has been placed into a game world with right-click or "f" (as the default key) while pointing your cursor at the Processor.

As long as you carry blocks of Ice in your inventory or quickbar, the inventory window that opens to the left of the Processor window will list Ice Slopes on top in the section "Processable".

By hovering with your mouse button over the icons listed under "Processable", you will be shown what each item, block, material etc. can be processed into in the Processor.

From there, you can drag the icon for Ice blocks into the Processor window, or alternatively simply right-click on the Ice icon.

This list will not include materials nor items that are stored in a storage container or placed nearby. You will have to move these into your inventory or quickbar.

To start cutting one of the cubic blocks into two cylindrical columns each, simply click the button "Chop 2". You can press the LEFT SHIFT key (or any other key that you have assigned for "Sprint" in your key option setting menu "controls") and then click on "Chop 10".

Each Processor can be filled with up to 21 stacks of items (or materials) in its queue to be processed.

It will then take some time for each Ice block to be processed into Ice Slopes - both the time that one item(-stack) and all of them in the queue will take to be done is shown in the Processor Window beforehand.

You can process Ice Slopes further into inner and outer corner blocks by putting the Slopes into a Processor.