Loot Bags are the kids-friendly version of bloody corpses in Creativerse.
Please note that Creatures will not drop Loot Bags if they are killed by "natural causes" like from drowning, sunlight, freezing, burning, corruption or purification. This applies to the elemental effect over time of certain Explosives just as well: Fire Bombs, Freeze Bombs, Corrupt Bombs and Purification Bombs.
Since update R41 in spring 2017, Loot Bags are now affected by gravity and will fall downwards until they are stopped; even rolling down steps or slopes and sinking to the ground of any kind of liquid, including liquid Lava. Luckily, Loot Bags are undestroyable, but can still be a pain to collect in this case.
Usual contents of animal Loot Bags Edit
Additionally to that, Creatures will sometimes drop crafting materials like Vines, sometimes natural blocks like Leaves or Flowers, but only very rarely liquids - namely Molasses dropped by Arctic Creatures.
Other types of Loot Bags Edit
Loot Bags can also be dropped from Excavators of all kinds when they will save half of the blocks (and/or objects) that they remove from an area of 7x7x7 blocks size since update R22 on September 16th 2015.
Players can drop player bags if they open their inventory/bag and drag stuff from their inventory or quickbar over the bag icon (not the dustbin, or the blocks/items will be destroyed!). As long as player characters don't move, more stuff can be dropped into the same bag when dragging it over the bag icon.
This is usually done to exchange items with other players that they can then pick up. Make sure that the other players are close by and will take the items soon, and if the other players go away, then either stay with your loot bag until they return or pick up your stuff again. If all player characters leave the area where the player bag is, the bag will vanish after a very short while!
Loot Spawners are machines that can make Loot Bags appear, but only with the content that players fill in themselves when setting up Loot Spawners. If no custom loot is applied, no Loot Bags will spawn. Loot Spawners are intended to help with player-made Adventures for other players to enjoy.
Looting Loot Bags Edit
Simply activate Loot Bags by looking at them (with the cursor) and clicking your right mouse button or typing "f" by default. These controls are customizable. You can right-click on any stack of items that you want to take or simply type "f" again to loot everything that the Loot Bag contains.
Upon looting a Loot Bag completely, players will receive the content, but no bag additionally to that. This is just the same principle as with the randomly spawning Treasure Chests - these will also not provide players with any kind of chest nor container, but just with their content.
Loot Bags can despawn Edit
Unlooted or half-looted Loot Bags will vanish by themselves after a bit less than 5 minutes, even if player characters are close by.
If all players leave the area, then unlooted or half-looted Loot Bags that are left alone will very quickly vanish - together with everything that they (still) contain. This also happens to player bags.
The content of lost Loot Bags cannot be retrieved afterwards (different from Death Statues/urns).
Dismissing Pets Edit
When player-characters dismiss their Pets, they will also drop Loot Bags and vanish. Loot Bags of Pets will only contain animal-typical materials, but no pet-specific materials like Pigsy Droppings or (Chizzard or Blizzard Chizzard) Eggs.
As other creatures nearby will flee upon witnessing dismissings and the Pets concerned will not ever show up again, this means dismissing is very obviously just another way of killing creatures; despite Pets being "immortal" and indestructible otherwise.
If other players are allowed to feed and harvest from Pets by setting the Pets to other permission ranks than "Just me", these players can also (theoretically) dismiss and such "kill" these Pets. Also world owners can (theoretically) always dismiss Pets of all players on their gameworld.
Can't receive Loot Bags? Edit
Currently even visitors on player claims and game-worlds can loot the Loot Bags of Creatures, even though they cannot kill these Creatures with melee weapons, only with Explosives if they can obtain these (like from certain Treasure Chests).
Loot Bags will not be dropped by Night Creatures that burn to death in blue flames in sunlight, except if player-characters manage to hit them often enough before these Creatures are finally completely consumed by flames.
Loot Bags will also not be dropped by Creatures that are killed by
- drowning - yes, all Creatures except for Pets can still drown in any kind of liquid if they get trapped there
- freezing on Snow and/or Ice except for Arctic Mirus, Blizzard Chizzards and Rambeaus
- burning like when touching liquid Lava that will set them on fire except for Hot Feet and Warmworms
- Corruption when uncorrupted Creatures stay near Corrupted Blocks too long or are touching Corrupted Water, or are killed by the elemental damage of Corrupt Bombs
- Purification by Mineral Water, Purification Bombs or Healing Beacons - this can only kill Corrupted Creatures, after which they will not leave any Loot Bags behind
Until 2016, Loot Bags were able to hover in the air just where a Creature had been killed or an Excavator had "dropped" its saved content.