You can create the Medieval Door in your Crafting Menu (default key "Q") or at Crafting Tables (which still exist in older worlds) after the recipe has been unlocked upon buying it.
The Medieval Door is designed reddish-brown wooden door with dark grey metal reinforcements both on the top and bottom and along the angles and a ring as door handle.
To craft a Medieval Door, you will need
- 1 stone rod (created in the processor)
- 2 pieces of wood (all kinds of wood can be used, just click the blue triangle until the recipe shows the wood you want to use. Which kind of wood you use will have no influence on the final look of the switch, though).
- 2 wood slabs (created in the processor)
- 1 melted wax (either created in the forge or found in chests)
Medieval Doors can be opened and closed after being placed by activating them (right-click or "f" as the default key). If you place two doors next to each other (even of different types), they will both open simultaneously when being activated.
|Medieval Doors can be wired up with activation devices like Switches, Sensors, Number Pads or Pressure Plates. Doors will then serve as receivers and can be opened, closed and locked. Their interactivity can be toggled and defined with permission settings.|
Creatures cannot open closed doors, but some might be able to use their special attacks through doors on your character if they are close enough, so better be careful. If you lock doors (by disabling the option "can interact" when looking at the door with a Wiring Tool equipped, players cannot open doors.
Medieval Doors can be rotated by pressing and holding R and moving the mouse while holding the left mouse button, however only sideways by any usual means.