Basic Information Edit
When placed and switched on (by default), it will prevent Creatures from spawning on the illuminated surrounding solid blocks - even daylight creatures. Its light does not hurt night creatures, so if these creatures had spawned in darkness at first, they can then wander into the light of a lamp unscathed.
How to obtain Edit
Additionally to that, Wood Burning Lamps can also be crafted in your Crafting Menu (to be opened with the default key "Q").
How to unlock the crafting recipe Edit
You can craft Wood Burning Lamps after unlocking the according crafting recipe by
- creating Glass by putting Sand into a Forge
- crafting or taking a Coal Torch made from Coal and Wood Rods, or found in Obsidian Treasure Chests or Iron Treasure Chests
How to craft Wood Burning Lamps Edit
To craft 4 Wood Burning Lamps at a time, you'll need:
- 2 Wood Rods, made from any kind of Wood or Logs in a Processor
- 2 Stone Rods made from Stone, Limestone or Bedrock in a Processor
- 2 pieces of Coal (extracted from Nodes or found in Wood Treasure Chests or Stone Treasure Chests)
- 2 (blocks of) Glass made from Sand in a Forge
How to use Wood Burning Lamps Edit
Like all other lamps the Wood Burning Lamp can be placed and fully rotated, switched on and off by activating it, and it can be wired to activation devices to be activated/deactivated from a distance, in a sequence, for a specific length of time, etc.
The Wood Burning Lamp does not give off any heat, and despite its name, this lamp cannot set flammable blocks on fire, because it does not operate with open flames.
Wood Burning Lamps can be rotated into all directions by holding the key "r" (as the default key) and moving the left mouse button. The chosen rotation angle can then be "locked" too by simply typing "r", so that all items of the same stack will then be placed facing the same direction.
Like all luminaires in Creativerse, Wood Burning Lamps do not need any fuel and will not go black by themselves after being placed in the world.
Since update R33 Wood Burning Lamps can be switched on or off by activating them (right mouse button or "f" as the default key).
|Wood Burning Lamps can be wired up to activation devices like Switches, Number Pads, Sensors or Pressure Plates. Luminaires will then serve solely as receivers and can be switched on or off from a distance. Their direct interactivity can optionally be locked and a minimum permission rank can be set to prevent other players from taking the luminaires or changing their settings.|
If you lock a Wood Burning Lamp (by disabling the option "can interact" when looking at the lamp with a Wiring Tool equipped), other players cannot switch on or off your lamp. However, even you yourself cannot, unless/until you will re-activate the option with a Wiring Tool again.
With the Wiring Tool equipped and activating the lamp (right-click or "f" by default), you can also set permissions. The padlock symbol in the top right corner lets you define the minimum permission rank that players will need to have to be able to see and change the settings of the lamp with their own Wiring Tool, and/or to take it. This permission is set to "world builders" by default when placing the object (lamp), and on claims it's set to "claim builders".If you have placed Wood Burning Lamps before August 2016, then you might have to pick them up and place them once again before they can be turned on and off.
Like all crafted objects and blocks, these lamps can (now) be picked up without the need to equip any Power Cells. Of course you won't be able to take Wood Burning Lamps on claims of other players (or in worlds) where your permission rank is set low.