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Creativerse tooltip 2017-07-09 12-38-45-61 door
Creativerse 2017-07-07 19-00-35-80 crafting recipes R44 furniture door
Creativerse Furniture 193218
Creativerse two doors 2017-09-05 14-59-58-03
Creativerse door burning 2017-09-05 15-09-45-21

Basic Information Edit

Wood Doors are usable pieces of wooden furniture with a small transparent window in the upper half and a large green wood insert in the middle.

All doors are the size of 2 blocks in height and 1 block in width; they can only be opened and closed by players, but not by Creatures. Since update R33 on August 2nd 2016, doors can now be locked and wired to activation devices.

How to obtain Edit

Currently these doors cannot be found in Treasure Chests nor obtained from any Creatures.

Wood Doors can be crafted in your Crafting Menu (to be opened with "q" as the default key).

Unlocking the crafting recipe Edit

The crafting recipe for Wood Doors is already in your Crafting Menu when you start to play Creativerse, so you won't need to unlock it.

Crafting Wood Doors Edit

To craft 1 Wood Door, you'll need:

Crafting Wood Doors is one of the requirements to unlock the crafting recipe for Stone Doors.

How to use Wood Doors Edit

Wood Doors can be placed into the game world for building purposes, for example into a wall of a building or to close the entrance to a cave.

If you place two doors of the same type next to each other, the doors will automatically turn towards each other and then both open simultaneously when being activated. It might be necessary to remove and place one of the doors once more if it doesn't work right away. Formerly, even different doors would connect, but this is not the case any longer.

You can rotate Wood Doors by pressing and holding R and moving the mouse while holding the left mouse button, however only sideways because of their specific functionality.

Wood Doors can be opened and closed after being placed by activating them (right-click or "f" as the default key when looking at them with your cursor). Creatures cannot open closed doors, but some might be able to use their special attacks through doors on your player character if they are close enough.

Wiring Input Icon
Wood Doors can be wired to activation devices like Switches, Sensors, Number Pads or Pressure Plates etc., optionally with operating gates in between, like Number Comparison Gates, Delay Gates, Flip-Flop Gates, Inverter Gates, Logic Gates, etc. Doors will then serve as receivers and can be opened, closed, flipped and locked.
Since update R32 you won't need to equip any Power Cells to pick up doors that have been placed into the world. However you cannot take doors if players have set the permission level of the door above your permission rank on the according game-world or player claim. As an owner, admin or mod(erator) you can change this though. For more details please read the article about Permissions.

How to lock doors Edit

Currently all players can open and close unlocked doors when visiting your game-world and/or claim, even if they are set to "Visitor". Only if you lock your doors (by disabling the option "can interact" when looking at the door with a Wiring Tool equipped), other players cannot open your doors.

With the Wiring Tool equipped and activating the door (right-click or "f" by default), you can also set doors so that they will open to the other side ("flip direction"). The padlock symbol (accessible when using the Wiring Tool) lets you define the minimum permission rank that players will need to have to be able to see and change the settings of the door with their own Wiring Tool. This permission is set to "world builders" by default when placing the object (door), on claims it's set to "claim builders".

Wireable objects like doors can be activated/deactivated by players of all permission ranks, even by visitors, unless their interactivity is disabled (locked) for all players, even owners, with a Wiring Tool. When locking a door, only the owner and players with an even higher permission rank can then use Wiring Tools to change this setting ("can interact") and open the door/s. Using an activation device like a Number Pad together with a Number Comparison Gate is advised to set a number code only known to the owner and their trusted friends.   

Warning Edit

Attention: Wood Doors are flammable! When placing Wood Doors close to (or especially directly above) torches or any other items with open flames or fiery blocks like Hardened Lava, crafted Wood Doors can easily start to burn in hot environments that make a heat meter show up, like Oceans, Jungles or the Lava layer, but also in much cooler Swamplands.

Placing several torches or heat sources with open flames next to each other can even raise the chances to set flammable blocks on fire. Liquid Lava or Fire Bombs will immediately set Wood Doors on fire.

If Wood Doors start burning, the flames are then able to spread to other nearby flammable blocks and materials, even across gaps of 1-2 blocks on game-worlds and player claims where the "fire spreading" option is enabled. This way a whole wooden building or forest (especially Wildwood, Parchwood and Shorewood) can burn down in the worst case.

Fire cannot be extinguished by using liquids, but it can be stopped from spreading by claiming the area and making sure that the claim (advanced) option "fire sim/spreading enabled" is disabled (by default). Fire Bombs will have no effect on these claims either.

It is also possible for owners of the game-world (F2P players included) to toggle the spreading of fire on a whole game-world in the basic world options ("edit world" and "disable fire spread"). Another option to stop fire from spreading would be to create forest aisles/swaths wide enough so that the flames cannot leap over.

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