The crafting recipe for Wood Planters will be unlocked by:
- crafting a Wood Chest from Wood Slabs, Beeswax and Vines from a starting crafting recipe
- and crafting a Wood Table from Stone Rods, Wood Rods, Wood Slabs and Twines
To craft 4 Wood Planters at a time, you'll need:
- 4 Wood Slabs made of any kind of uncorrupted Wood or Logs in a Processor
- 1 Stone Rod made of Stone, Limestone or Bedrock in a Processor
- 1 (block of) Dirt that can be found directly under the topmost surface-layer of nearly all Biomes, especially near entrances of Caves
- 1x Melted Wax made of Beeswax in a Forge or looted from Wood Treasure Chests or Stone Treasure Chests
To use these decorative items, you will have to place and then activate them by right-click or typing "F" (as the default key) when looking at them. When placing Wood Planters, they do not require one block of free space above, but if there is a block or object directly over the Wood Planter, this might interfere with the display of the Wood Planter's content.
Wood Planters cannot be rotated presently by no means possible. Even if you try locking a rotation of any other block or if you try placing Wood Planters while looking into different directions, the Wood Planters will always face the same set direction after being placed.
When activating a Wood Planter, its inventory window will open and you will see one empty slot that can be "filled" with one item that the Wood Planter will then display.
You can name each Wood Planter like any storage object individually by clicking on the icon that looks like a square (note) with a pen in the top right corner after activating the Wood Planter. You can type up to 30 characters into this array and confirm them with enter/return.
You can also change permission settings for each Wood Planter by clicking on the padlock-icon shown in the top right corner after activating/opening the planter. Here you can set individual authorizations to control who will be permitted to access this pot and its content.
Available permission-settings: "just me", "world owner/admins", "world mods", "world builders" or "everyone". And on player claims: "just me", "claim admins", "claim interact only", "claim builders" and "everyone".
Since R40 all containers and activatable objects are set to "builders" by default when being placed. So only players with builder rights/permission rank can access your Wood Planters after you have placed them. This holds true either on your claim if you have placed the Wood Planter there, or otherwise on the gameworld. Claim permission ranks override world permission ranks.
If set to "visitor", everyone can access these containers and can even take them away. You can set the permission level of your objects to "just me" (individually) instead to protect them. However please note that owners, admins and mods of the game-world can still access your stuff under certain circumstances. For more details, please refer to the article Permissions.
By clicking on the magnifying glass icon after activating the Wood Planter, you can view its Transfer History that lists all filling and removal actions with the according player names and time of their access to the content of this container (slot).
Not every kind of items can be put into a Wood Planter. When interacting with the Wood Planter your inventory window will be replaced by a window only listing suitable items to be placed into a Wood Planter that you currently carry in your inventory/bag, quickbar and equipment slots - mainly blocks, objects and liquids, but also "decoration items" like Pigsy Droppings or Arcstones.
Activatable objects placed into a Wood Planter cannot be activated in there. Items that have been placed into a Wood Planter cannot be rotated either; they will always face in a fixed direction.
You can transfer an item either by right-clicking on it in the list on the left side or by dragging and dropping an item(stack) with the left mouse button to the Wood Planter slot after having activated the Wood Planter. You can try to transfer more than one item with the usual keys/mouse button movements, but after you're done with such actions, still only one item of a stack will have been transfered to the Wood Planter.
Please note that the list of placeable items is not fully correct. For example, Weapons are listed, but cannot be moved to Wood Planters. Beacons of any kind (including Healing Beacons) and Category:Liquids can be moved into the slot of a Wood Planter, but won't be displayed - the Wood Planter will appear empty. Seeds can be transfered, but only their sparkle will be visible in the container, not the Seeds themselves (different from Flower Pots that can display Seeds correctly.
Most cubic blocks - natural and crafted ones, slabs, stairs, roofs, corner blocks, plants, seeds, seashells, explosives, fireworks, lamps, torches and other luminaires, storage containers, machines and devices, placeable industrial and medieval objects will be displayed in the Wood Planter a little smaller in size than the usual item or block would have when placed on the ground, similar to Wood Planters, Stone Wall Shelves and Placemats. However, some items will keep their full size.
Wood Planters can only be picked up when they are empty (with no item in their slot). Since R32 you won't need to equip any Power Cells any more to pick up Wood Planters that have been placed into the world. Of course you won't be able to take such items on claims of other players (or in game-worlds) where your permission level is set low.
If you had placed Wood Planters or storage containers of any kind onto a Creativerse game world before August 2016, you might have to empty them, pick them up (as said no Power Cell is required to pull any of them anymore) and then place them again to gain access to all their new functions.
Please note that placing Saplings, Queen Bees, Seeds or other growable items into a Wood Planter will not make any trees, beeswax nor crops grow from them. They are merely being "conserved" and displayed in this decorative furniture for adornment, no matter if they sparkle or not. They also cannot be fertilized when in a Wood Planter.
In general displaying objects are prone to cause displaying bugs in the list of placeable items and sometimes even cause certain items to be "stuck" in the inventory so that they can't be moved out, which requires relogging as a fix. Also some things might not be displayed correctly under certain circumstances, like liquids or newly implemented objects.
Attention: Wood Planters are flammable! This is an unusual exception that does not work with any other container type objects. Be especially careful, since the item (liquid, object, block etc.) that you have put into a Wood Planter will also burn to nothingness together with the Planters themselves if they should catch fire!
When placing Wood Planters close to (or especially directly above) torches or any other items with open flames or fiery blocks like Hardened Lava, crafted Wood Planters can easily start to burn in hot environments that make a heat meter show up, like Oceans, Jungles or the Lava layer, but also in much cooler Swamplands.
Placing several torches or heat sources with open flames next to each other can even raise the chances to set flammable blocks on fire. Liquid Lava or Fire Bombs will immediately set Wood Planters on fire.
If Wood Planters start burning, the flames are then able to spread to other nearby inflammable blocks, even across gaps of 1-2 blocks on worlds and player claims where the "fire spreading" option is enabled. This way a whole wooden building or forest (especially Wildwood, Parchwood and Shorewood) can burn down in the worst case.
Fire cannot be extinguished by using liquids, but it can be stopped from spreading by claiming the area and making sure that the claim (advanced) option "fire sim/spreading enabled" is disabled (by default). Fire Bombs will have no effect on these claims either.
It is also possible for owners of the game-world (F2P players included) to toggle the spreading of fire on a whole game-world in the basic world options ("edit world" and "disable fire spread"). Another option to stop fire from spreading would be to create forest aisles/swaths wide enough so that the flames cannot leap over.